Changelog

V0.3.0 ⬩ The Refresh

May 23, 2025

  • Modified the site CSS... again.
    • Changed background pattern & size to be more universal.
    • Tweaked how colours are used; color-mix is my new best friend.
    • Light/Dark mode exists, but it's not super implemented yet due to legibility issues.
    • Changed aesthetic direction from "Princess Picnic" to "Clean and Crisp"
      • Princess Picnic is still a vibe, but the layout and formatting did not lend itself well to mobile. I'm sure it will make a reappearance at some point, though.
    • Media queries for mobile now depend on orientation rather than pixel values.
      • This means that if you shrink your window to a certain point, it will change to the mobile-optimized portrait view. Everything should still be fully functional on desktop in this mode.
      • This also means that potential issues may still arise with viewing the site in landscape mode on mobile. Maybe don't do that.
    • Changed the base font to be sans-serif. This will change again when I make a font I like that isn't utterly broken.
  • Organized and restructured the entire site's file structure to be more future proof.
    • Before, the site was media-focused rather than worlds-focused. As much of my work revolves around the worlds, this just didn't make longterm sense.
    • If this broke bookmarks for you, I'm very sorry. I'll try not to do it again.
  • Removed previous media pages; created media pages for Thyne.
    • These are effectively acting as my testing grounds, both so I figure out what I'm doing but also so I can optimise for things being displayed in multiple places. Yes, this is causing me headaches.
  • Created the "plinker", allowing for easier page re-linking and maintenance.
    • This is effectively just a dev QOL upgrade that will make linking new pages easier.
    • The way it works is, I can create a "plink" which will render as plaintext if no linked page is available. (I'm just really proud of it, okay?)
  • Restructured the home page.
    • The page flows a little better both on desktop and on mobile, now.
      • I'm having a hard time figuring out how to get it to fully format as I want, though. Grid doesn't quite work as I might expect it to and I get odd gaps due to spacing shenanigans. I kind of get what's going on, but I currently lack the language to be able to find a solution, and so we have shifted from a grid-based layout to a column-based layout. Hopefully in the future I'll find a way to make it grid-based, though.
    • The livestream panel now has two buttons which toggle between the stream info.
  • Created the Character Codex template.
    • As you might imagine, this allows for me to more easily construct pages for characters. It's technically still a work-in-progress as I need to test it out by making a bunch of character pages to get the formatting right, but it's at least 70% done, I think.

V0.2.0 ⬩ The Unseen CSS Update

April 13, 2025

  • Completely re-did the Site CSS. Mostly set up for light/dark mode, but it's not implemented yet.
  • Joined the old index, home, about, and parasoul pages into the new home page.
  • Modified the header and footer code.
  • Re-organized the pages.
  • Reformatted both the header/navigation and footer and changed how they work fundamentally.

V0.1.1 ⬩ Mobile Initialisation

March 16, 2025

  • Added navlink to the Parasoul page.
  • Major HTML/CSS Rework (to hopefully help with mobile layout and screen-readers).
  • Introduced light/dark mode.
  • Added the basis for alternative layouts based on screen size (mainly for mobile).
  • Removed the profile picture from most pages 'cause it's not super relevant.
  • Added focus hover for albums in the Discography (Music Hall) page.